Gamesby Netcode, Inc.
Tiki Trek app icon

Family board game

Early development

Tiki Trek

Land once, leave your footprint. Land twice, it’s yours.

Download on theApp StoreComing soon Get it onGoogle PlayComing soon

Early in development. Store pages will open closer to release.

Roll the dice on a stone altar, hop your animal along a stepping-stone trail, and see what the tile does. There is one rule to learn, and a five-year-old can learn it: land once to leave a footprint, land twice and the tile is yours.

Tiki Trek is early in development. The pictures on this page are concept art, and details may change before release.

Genre
Roll-and-claim board game
Players
2 to 5, ages 5 and up
Play together
One device, or online with family
Cast
20 animals, each with a perk
Mini-games
18, about 30 seconds each
Price
Free to start

What it’s about

Kid-simple, parent-deep.

  • Roll, hop, cheer

    Every landing does something you can see and hear. Stones bounce, banners rise, coins fly to your card, and nearby birds scatter.

  • Kid-simple, parent-deep

    There is one core rule. The depth comes from sets, upgrades, timing, items and perks that parents can plan around.

  • Nobody gets knocked out

    Rent never takes more than half your coins, a Campfire tops you back up to 100, and you never lose a tile you’ve claimed.

  • Kids can win

    Claims lean on luck, mini-games are scored against each age band’s par, and raids always hit the leader.

  • A world that’s alive

    Every board has its own wildlife cast that reacts to play: monkeys cheer, birds scatter, fish leap and frogs hop away.

  • Come back tomorrow

    A daily expedition, a sticker book, a village to build and new seasons. Players are rewarded for coming back, never pressured.

How it plays

One rule, and everything grows from it.

  1. 01

    Roll and hop

    Tap the Sun Stone to roll, then watch your animal hop along the trail.

  2. 02

    Leave a footprint

    Land on a tile once to mark it. Land on it again and it is yours, and visitors pay you rent.

  3. 03

    Settle a Claim Clash

    If someone else lands on your footprint first, you each roll one die. The loser still walks away with coins.

  4. 04

    Build it up

    Collect three tiles of a tier for a Glyph set, then raise a Banner, a Carved Totem, a Jade Shrine or a Step Pyramid.

The story

Whoever relights the Heart Glyph will wake the jungle cities again.

Long ago the Sunleaf Folk built glowing cities in the jungle, where people and animals lived together. One day they sailed off to explore the stars. They left behind Glyph Stones, and a promise.

You are a young Trekker. After each race around the ruins, you walk home through the trees to your own place: a tiny village that remembers every game you played and grows a little bigger every day.

Welcome to Tiki Trek! Let’s explore the jungle.
Pico the parrot, your guide

The cast

Twenty animals, each with one perk.

Pick your trekker. Perks are small, friendly advantages, and Casual mode turns them off.

  • Pounce

    Jaguar

  • Sun Feathers

    Quetzal

  • Big Beak

    Toucan

  • Last Word

    Howler

  • Unbothered

    Capybara

  • Smile Again

    Axolotl

  • Snuffle

    Tapir

  • Slow & Steady

    Sloth

  • Bright Warning

    Dart Frog

  • Tiptoe

    Ocelot

  • Encore

    Macaw

  • Haggler

    Coati

  • Rolled Up

    Armadillo

  • Sun Soak

    Iguana

  • Mound Maker

    Anteater

  • Tail Swap

    Spider Monkey

  • Honey Luck

    Kinkajou

  • High Flight

    Harpy Eagle

  • Hover

    Hummingbird

  • River Guide

    River Dolphin

Mini-games

Land on a Glyph Stone and everybody plays.

Quick games of about thirty seconds, scored against a par for each age so the youngest player has a real chance.

At launch

  • Coconut Catch
  • Vine Swing
  • Firefly Count
  • Monkey Memory
  • Caiman Chomp
  • Drum Circle
  • Leaf Raft Race
  • Parrot Says
  • Beetle Bowling
  • Shadow Match
  • Bridge Builder
  • Glyph Spotter

Coming with seasons

  • Temple Steps
  • Cacao Sort
  • Rolling Stone Run
  • Calendar Lock
  • Ballcourt Hoop
  • Mask Mosaic

Ways to play

Around one table, or across the country.

  • Standard

    The full game, ten to fifteen rounds, ending with the Sunset Round.

  • Quick Trek

    Six rounds. The first to own four tiles wins.

  • Daily Expedition

    The same board for everyone in the world, once a day.

  • Co-op vs. Old Stoneface

    Everybody on one team against a grumpy stone head who never shows the kids a sad face.

  • Family rooms

    Play online with an invite code. There is no public matchmaking and no open chat.

  • Your village

    A home that grows from Ember Clearing to Starlight Citadel, with no timers and nothing that decays.

Fair by design

Buy once, keep everything.

  • Free to start

    Three boards, eight animals, eight mini-games and the village are free. One purchase unlocks the full game for the whole family.

  • Never for sale

    No loot boxes, no timers, no selling an advantage on the board, and no ads in children’s profiles.

  • Parents hold the keys

    A parent gate sits in front of every purchase and every outside link, with spending caps a parent sets.

Tiki Trek

Land once, leave your footprint. Land twice, it’s yours.

Download on theApp StoreComing soon Get it onGoogle PlayComing soon

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